This month we are interviewing our monthly take over of June 2020 @brushinsky
1. Tell us more about yourself and the
work you do?
My name is Camilo Brushinsky, 24 years of age. I am Graphic design
student and full time job Concept Artist. As concept artist I work on the
representation of ideas, genres, and historical events. I have 2 years of
experience in the game industry. I have worked on many projects and studios like Art Forge, Halcyon
Winds. I have also worked on projects like Fallout Kanawha, Elder Scrolls
Skyrim Auridon Island, and Weltkrieg.
2. How were you inspired to pursue this
kind of career?
When I was younger, I was inspired by
other concept artworks from games and movies. I found a book called Game Design
by Michael Salmond that helped me learn how to start working in concept art.
Artists like John Sweeney and Wesley Gardner have also played parts in my learning
processes. Eventually, I became my own inspiration by watching tutorials and
being a self-starter.
3. Can you tell us what style of art you
do and how you developed your own style?
When I entered the gaming industry, I
learned that concept art wasn’t about perceiving it as it was. The artistic
style was about impressionism. I appreciate the way you can take art in
different ways based on feelings or other similar factors. Impressionists
interested me, making myself want to learn more and become one of the greater
artists.
4. Can you name an artist's that you look
up to? How have they influenced you?
My main influencer in art is Claude
Monet. He is filled with impressionism and powerful art style with his strokes.
How he can play and perform the execution of art with each brush stroke
influences me.
5. What is your typical daily routine
like?
I am always working. It is 24 hours in
concept art. During these trying times of the Corona Virus, I am pitted to
continue to always work. Before these times, in normalcy, graphic design
students like myself go to the local university. I always find myself
sketching, planning for works that I am going to soon create. After the school
day, I come home and work on the concept art that I’ve been planning or pick up
where I left off the day before.
6. How do you go about creating a piece?
Can you share with us your creative process?
The best ideas come suddenly. It speaks
to me. An idea makes me think on how I approach the subject or work. I think on
what inspiration I need to approach the subject at hand. I research for
references, but maintain working within the guidelines of the studio. While
doing that, I urge to learn new techniques for improving my efficiency in the
pipeline of my work.
7. Do you get creative blocks from time to
time? How do you overcome it? What advice can you share to overcome it?
No, I do not have creative blocks. Many
amateur artists may say that, but a real artist thinks differently. Eat, sleep,
love the art. I dive into it with my heart, no matter where I end up. Simple, I
sit down and do my work. The world doesn’t stop when you think you have a
creative block, so you shouldn’t allow anything like that stop your artistic
abilities.
8. What are the things you do to get
inspired? What are your typical movies, music, activities, etc.?
Inspiration is everywhere. Looking
around helps to take in inspiration. Inspiration is in real life surroundings
and in the imagination. The media I watch and listen to has to relate to the
genre of artwork that I will be approaching before and during my process of
creation.
9. Which of your works is your favorite?
Can you describe it to us and why it is special?
My favorite artwork is called Calvary.
It is a very special painting because it is 100% impressionism. The brush
strokes are real. It is a full painting.
I enjoyed making this piece because it was a challenge. I contemplated
about this work for a long time, intimidated by it, but I finally overcame the
challenge.
10. What is your future goals/plans?
My future goals/plans are to continue
working in the gaming industry and concept artworks. I live in the present,
making art. I do not plan for the future, but building it in present by
creating the art. I want to keep learning about art in every aspect of the
word.
11. Do you have any favorite mantra that
give you any type of motivation or can give others inspiration?
I do not have a favorite mantra as I’m
not a sorcerer or magician. Everything can motivate you. Feelings like anger
and sadness are great motivations, but as well as the rest of the feelings and
moods. The motivation comes from within. It keeps me motivated. Doing the work
itself is the motivation as it is the best motivation that an artist can have.
12. Where can people find your art or
purchase any of your work if available? (social media links and store links)
You can find my art on
Art Station : https://www.artstation.com/polankovsky
Instagram : https://www.instagram.com/brushinsky/?hl=es-la
I do not sell my artworks as they are
nearly priceless to me.
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